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Dota client News

Dota 2 Update - January 23rd, 201724 January 2017, 12:50 am
Fixed portrait spell casting Fixed being unable to hover over stats while dead Fixed various UI alignment issues at high resolutions Fixed visual overlay with Guides on Talent Tree
In-Game Interface Update21 January 2017, 2:37 am Today's update focuses on improvements to the in-game interface with various modifications to the Shop layout and Hero Control Console. For a full list of changes, read our patch notes here. Shop Interface The in-game Shop interface has been reworked to restore the item grid to the...
Dota 2 Update - January 20th, 201721 January 2017, 2:00 am
* Shop UI has been reworked * Popular Items are now generated automatically per hero based on the top 12 items from players with 5k mmr and above from the most recent two weeks of games * Popular Items are now highlighted on the item grid directly * Shop item grid is now shown on the right side with guides extending to the left * A global...
The best pro gaming to watch this weekend20 January 2017, 5:30 pm
The World Electronic Sports Games wrapped up in China this week, with Team EnVyUs taking home the $800,000 prize by defeating Team Kinguin in the CS:GO final. We even got to see TNC Pro Team defeat Cloud9 in the Dota 2 finals. It’s certainly been a busy start to 2017 and we’re not slowing down yet. There’s plenty to watch,...
Dota 2 Update - January 19th, 201720 January 2017, 2:00 am
- Gold tooltip now shows Death Time below the Death Cost. - Fixed compatibility with the latest Windows 10 Insider Builds.
Dota 2 Update - January 17th, 201718 January 2017, 12:32 am
- Fixed a bug where Moon Shard could be consumed by illusions. - Fixed control-clicking or double-clicking on Meepo to select all onscreen Meepos. - Improved rendering performance. - When spectating or watching a replay of a league match, selecting the broadcaster now switches to the broadcasters camera instead of remaining on the default directed...
Dota 2 Update - January 15th 201715 January 2017, 9:50 pm
- Fixed Death Pulse heal values being a little higher than intended
Dota 2 Update - January 13th, 201714 January 2017, 2:18 am
- Matchmaking now considers geographical distance when finding players for your team. - Fixed a bug where Radiance from a hero would not take priority over the Radiance aura from an illusion. - Fixed Undying's Decay gaining and losing slightly too little HP. - Fixed instances of particle effects visually lasting too long when they completed...